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Boron (Kingdom End) arcs

The Kingdom End DLC (Boron) is the newest major content DLC, adding the Boron faction return and the recovery of Boron home space. It ships 3 arcs:

  • Prelude — Heretic’s End encounter, gate opening
  • Main story — The largest single arc in vanilla X4 (1.6MB, 10 chapters Ch0-Ch9 including Khaak Assault carrier combat)
  • Epilogue — Kingdom End gates opening post-resolution

Kingdom End added these sectors (Boron home space):

Sector macroVanilla nameRole
cluster_601_sector001Watchful GazeBorder/entry sector
cluster_602_sector001Barren ShoresPrelude location
cluster_603_sector001Great ReefStory exploration
cluster_604_sector001Ocean of FantasyStory midpoint
cluster_605_sector001Sanctuary of Darkness (SoD)Major story hub
cluster_606_sector001Kingdom End IQueen content
cluster_606_sector002Reflecting StarsQueen content
cluster_606_sector003Towering WaveQueen content
cluster_607_sector001Rolk’s DemiseLate-game content
cluster_608_sector001Atreus CloudsLate-game content
cluster_609_sector001Menelaus OasisLate-game content

Plus pre-existing sectors used as Kingdom End touch-points:

  • cluster_31_sector001 (Heretic’s End) — Prelude location
  • cluster_30_sector001 (Morning Star III) — Story side content
  • cluster_48_sector001 (Getsu Fune) — Bridge to other content

The Boron arc anchors many characters (more than any other DLC):

CharacterRole
Alliance Leader (ALI)Player’s main contact, faction.alliance
NilaCompanion Boron NPC, multi-chapter
LedaWeStory-specific Boron
Boron QueenThe Queen of Boron, Chapter 7 climax
Mission SpecialistStory logistics
Boron Herald (2 variants)Court ceremonial
Boron AnnouncerCourt ceremonial
Boron ScientistResearch dialogue
Bar WitnessSide-quest NPC
Paranid EmissaryDiplomatic NPC
NumanckaretNamed Boron Captain

Your mod must not despawn any of these or block their dialog.

  • faction.boron — main Boron faction
  • faction.alliance — Alliance subfaction (Alliance Leader)
  • faction.paranid — Diplomatic content
  • faction.holyorder — Court relations
  • faction.player — All player-facing content

The arc introduces / heavily uses:

  • Long-Range Scan (LRS) — Chapter 1 hint system (Ch1_Player_LRS_Hint)
  • Watchful Gaze proximity checks — early exploration gating
  • Boron Queen Transport Ship — Chapter 7 transport mission
  • Sanctuary of Darkness — central plot hub
  • Approach handlers (md.LIB_Generic.ApproachObject_Handler) — used extensively for narrative gating
  • Kingdom End DLC required — script load failure without it
  • Mods that change faction.boron relations at start affect arc availability
  • Mods that change faction.alliance make Alliance Leader hostile break arc
  • Mods that block access to Watchful Gaze / Barren Shores prevent arc start
  • Mods that destroy Sanctuary of Darkness sector break Chapter 6+
  • Boron-relation mods affect arc tone and outcome dialog
  • Map mods that change Kingdom End sector layouts break narrative flow

Kingdom End is X4’s most ambitious single DLC narratively. Your mod’s compatibility audits should walk through it on at least one save.