Turret
A Turret is a defensive weapon mounted on a Ship or Station surface. Turrets fire bullets at hostile targets β accessed via Defensible .turrets.*.list.
Properties (inherited from defensible-surface)
Section titled βProperties (inherited from defensible-surface)β| Property | Type | Description |
|---|---|---|
.parent | defensible | The ship/station owning this turret |
.weapon | weapon | The weapon installed in the turret |
.target | object | Current target (if firing) |
.range | length | Effective firing range |
.alertlevel | alertlevel | Turretβs current alert level |
Common context
Section titled βCommon contextβ- Turrets DEACTIVATE on alert level green (engine rule)
- Turrets fire bullets when a hostile is in range + alert level allows
- Turret macro defines firing rate / damage / arc
Related
Section titled βRelatedβ- Defensible β
.turrets.*.listexposes turrets - Weapon β what turrets mount
- Bullet β what turrets fire
- Ship β has turrets
- Loadout β turret slots filled by loadout
Stub page β full turret reference coming.