War History
Per-faction-pair active conflict statistics. Each pair gets its own section with War Fatigue, War Score, and ship-kill breakdowns by class.
Note: this is the same menu reached from DA Dynamic War → War History. Two entry points, same data.
In-game view
Section titled “In-game view”
Per-pair structure
Section titled “Per-pair structure”Each faction-pair has one section. Columns:
| Column | Meaning |
|---|---|
| Faction (left) | The first faction in the pair. |
| Faction (right) | The second faction. |
| Conflict Intensity (header line) | Descriptor: Low-Intensity Conflict / Military Campaign / Balanced Victory of N / etc. |
| War Fatigue | 0-100 fatigue scale. High = about to enter ceasefire. Different value per side. |
| War Score | Weighted score. Positive = winning; negative = losing. |
| Military Ships Killed — Total | Total military ships this side lost to the other. |
| Military Ships Killed — XL/L/M/S | Breakdown by size class. |
| Civilian Ships Killed | Same structure — total + breakdown. |
| Stations Killed | Total stations destroyed. |
Observed sample-save conflicts
Section titled “Observed sample-save conflicts”Antigone Republic vs Teladi Company — Low-Intensity Conflict
| Metric | Antigone | Teladi |
|---|---|---|
| War Fatigue | 30 | 0 |
| War Score | -18 | 18 |
| Military Killed Total | 5 (XL:0/L:0/M:0/S:5) | 12 (XL:0/L:0/M:0/S:12) |
| Civilian Killed Total | 12 (XL:0/L:1/M:10/S:1) | 17 (XL:0/L:1/M:16/S:0) |
| Stations Killed | 0 | 0 |
Antigone is losing badly to Teladi — score -18. Antigone lost 12 civilians (mostly M-class traders) — Teladi is attacking Antigone commerce.
Argon Federation vs Teladi Company — Low-Intensity Conflict
| Metric | Argon | Teladi |
|---|---|---|
| War Fatigue | 7 | 0 |
| War Score | -5 | 5 |
| Military Killed | 6 (XL:0/L:0/M:0/S:6) | 9 (XL:0/L:1/M:2/S:6) |
| Civilian Killed | 2 (XL:0/L:0/M:2/S:0) | 1 (XL:0/L:0/M:1/S:0) |
| Stations Killed | 0 | 0 |
Argon losing slightly (-5). Small conflict — few kills.
Argon Federation vs Terran Protectorate — Military Campaign
| Metric | Argon | Terran |
|---|---|---|
| War Fatigue | -6 (negative!) | 42 |
| War Score | 14 | -14 |
| Military Killed | 71 (XL:1/L:1/M:2/S:67) | 24 (XL:0/L:1/M:2/S:21) |
| Civilian Killed | 2 (XL:0/L:0/M:1/S:1) | 13 (XL:2/L:1/M:8/S:2) |
| Stations Killed | 0 | 0 |
Argon score +14 — winning against Terran. 71 Terran military kills vs 24 Argon losses. Terran War Fatigue at 42 — approaching ceasefire threshold.
The negative Argon War Fatigue (-6) is unusual — could indicate they’re actively rebuilding capacity faster than losses accumulate.
Terran lost 13 civilians incl 2 XL — someone raided a Terran auxiliary/carrier fleet.
Free Families vs Zyarth Patriarchy — FRF-ZYA Balanced Victory of 135299.659
| Metric | Free Families | Zyarth |
|---|---|---|
| War Fatigue | 9 | 12 |
| War Score | 0 | 0 |
| Military Killed | 19 (XL:0/L:0/M:9/S:10) | 4 (XL:0/L:0/M:0/S:4) |
| Civilian Killed | 0 | 12 (XL:0/L:0/M:12/S:0) |
| Stations Killed | 0 | 0 |
The intensity label “FRF-ZYA Balanced Victory of 135299.659” is unusual — DA computed a specific victory value 135,299.659 (probably a credit-value ratio or a diplomatic score). Score 0/0 = deadlocked.
Zyarth already collapsed per Military Ship Count — 0 military ships. Free Families essentially “won” but the war state is technically still active for stats purposes.
Godrealm of the Paranid vs Free Families — Low-Intensity Conflict
Partially visible in screenshot:
- Paranid War Fatigue -10 (rebuilding), Free Families +14
- Paranid Score 14 (winning), Free Families -14
Conflict intensity types (observed)
Section titled “Conflict intensity types (observed)”- Low-Intensity Conflict — sporadic engagement, low kill counts.
- Military Campaign — dedicated fleet vs fleet action, high kills.
- Balanced Victory of N — deadlock with a specific victory value.
Other DA intensities likely exist (not visible in this screenshot): High-Intensity Conflict, Total War, Skirmish, etc.
War Fatigue mechanic
Section titled “War Fatigue mechanic”Each side accumulates fatigue from taking losses. When fatigue crosses a DA-configured threshold (see DA Dynamic War → main menu), that side pushes for ceasefire.
Negative fatigue = side has recovered / rebuilt beyond its losses. Rare but happens.
Read the sample save globally
Section titled “Read the sample save globally”- Argon at war with Terran — Argon winning (14 to -14). Terran fleet at 4228 threat, Argon at 2. Impossible? Unless the numbers here represent specific engagements not full-fleet total.
- Antigone / Argon both losing to Teladi — Teladi Company is on the offensive commercially and militarily.
- Free Families vs Zyarth = frozen conflict — Zyarth militarily dead but war continues on paper.
- Godrealm on the rise — Paranid gaining ground vs Free Families.
Use cases
Section titled “Use cases”- “Should I intervene in war X?” — check War Score to see who’s losing. Reinforce the underdog if you have a stake.
- “Is war X ending?” — check both War Fatigue values. If both > 60-70, ceasefire likely soon.
- “Who’s actually killing whom?” — Military vs Civilian columns reveal targeting patterns.
- “Where should I sell weapons?” — factions with high losses need replacements.
- Requires DW Stat Tracking
Enabledon the DA Dynamic War main menu — otherwise numbers show 0 across the board. - Same page as DA Dynamic War → War History — no data difference, just two entry points.
- Wars end (via ceasefire) — the pair disappears from this list. Historical events aren’t retained.
- Modded faction wars appear here if the modded faction is registered in DA’s DW system.