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War History

Per-faction-pair active conflict statistics. Each pair gets its own section with War Fatigue, War Score, and ship-kill breakdowns by class.

Note: this is the same menu reached from DA Dynamic War → War History. Two entry points, same data.

War History — 4 conflicts visible (ANT-TEL, ARG-TEL, ARG-TER, FRF-ZYA) with all stats + start of GDPAR-FRF

Each faction-pair has one section. Columns:

ColumnMeaning
Faction (left)The first faction in the pair.
Faction (right)The second faction.
Conflict Intensity (header line)Descriptor: Low-Intensity Conflict / Military Campaign / Balanced Victory of N / etc.
War Fatigue0-100 fatigue scale. High = about to enter ceasefire. Different value per side.
War ScoreWeighted score. Positive = winning; negative = losing.
Military Ships Killed — TotalTotal military ships this side lost to the other.
Military Ships Killed — XL/L/M/SBreakdown by size class.
Civilian Ships KilledSame structure — total + breakdown.
Stations KilledTotal stations destroyed.

Antigone Republic vs Teladi Company — Low-Intensity Conflict

MetricAntigoneTeladi
War Fatigue300
War Score-1818
Military Killed Total5 (XL:0/L:0/M:0/S:5)12 (XL:0/L:0/M:0/S:12)
Civilian Killed Total12 (XL:0/L:1/M:10/S:1)17 (XL:0/L:1/M:16/S:0)
Stations Killed00

Antigone is losing badly to Teladi — score -18. Antigone lost 12 civilians (mostly M-class traders) — Teladi is attacking Antigone commerce.


Argon Federation vs Teladi Company — Low-Intensity Conflict

MetricArgonTeladi
War Fatigue70
War Score-55
Military Killed6 (XL:0/L:0/M:0/S:6)9 (XL:0/L:1/M:2/S:6)
Civilian Killed2 (XL:0/L:0/M:2/S:0)1 (XL:0/L:0/M:1/S:0)
Stations Killed00

Argon losing slightly (-5). Small conflict — few kills.


Argon Federation vs Terran Protectorate — Military Campaign

MetricArgonTerran
War Fatigue-6 (negative!)42
War Score14-14
Military Killed71 (XL:1/L:1/M:2/S:67)24 (XL:0/L:1/M:2/S:21)
Civilian Killed2 (XL:0/L:0/M:1/S:1)13 (XL:2/L:1/M:8/S:2)
Stations Killed00

Argon score +14 — winning against Terran. 71 Terran military kills vs 24 Argon losses. Terran War Fatigue at 42 — approaching ceasefire threshold.

The negative Argon War Fatigue (-6) is unusual — could indicate they’re actively rebuilding capacity faster than losses accumulate.

Terran lost 13 civilians incl 2 XL — someone raided a Terran auxiliary/carrier fleet.


Free Families vs Zyarth Patriarchy — FRF-ZYA Balanced Victory of 135299.659

MetricFree FamiliesZyarth
War Fatigue912
War Score00
Military Killed19 (XL:0/L:0/M:9/S:10)4 (XL:0/L:0/M:0/S:4)
Civilian Killed012 (XL:0/L:0/M:12/S:0)
Stations Killed00

The intensity label “FRF-ZYA Balanced Victory of 135299.659” is unusual — DA computed a specific victory value 135,299.659 (probably a credit-value ratio or a diplomatic score). Score 0/0 = deadlocked.

Zyarth already collapsed per Military Ship Count — 0 military ships. Free Families essentially “won” but the war state is technically still active for stats purposes.


Godrealm of the Paranid vs Free Families — Low-Intensity Conflict

Partially visible in screenshot:

  • Paranid War Fatigue -10 (rebuilding), Free Families +14
  • Paranid Score 14 (winning), Free Families -14
  • Low-Intensity Conflict — sporadic engagement, low kill counts.
  • Military Campaign — dedicated fleet vs fleet action, high kills.
  • Balanced Victory of N — deadlock with a specific victory value.

Other DA intensities likely exist (not visible in this screenshot): High-Intensity Conflict, Total War, Skirmish, etc.

Each side accumulates fatigue from taking losses. When fatigue crosses a DA-configured threshold (see DA Dynamic War → main menu), that side pushes for ceasefire.

Negative fatigue = side has recovered / rebuilt beyond its losses. Rare but happens.

  • Argon at war with Terran — Argon winning (14 to -14). Terran fleet at 4228 threat, Argon at 2. Impossible? Unless the numbers here represent specific engagements not full-fleet total.
  • Antigone / Argon both losing to Teladi — Teladi Company is on the offensive commercially and militarily.
  • Free Families vs Zyarth = frozen conflict — Zyarth militarily dead but war continues on paper.
  • Godrealm on the rise — Paranid gaining ground vs Free Families.
  • “Should I intervene in war X?” — check War Score to see who’s losing. Reinforce the underdog if you have a stake.
  • “Is war X ending?” — check both War Fatigue values. If both > 60-70, ceasefire likely soon.
  • “Who’s actually killing whom?” — Military vs Civilian columns reveal targeting patterns.
  • “Where should I sell weapons?” — factions with high losses need replacements.
  • Requires DW Stat Tracking Enabled on the DA Dynamic War main menu — otherwise numbers show 0 across the board.
  • Same page as DA Dynamic War → War History — no data difference, just two entry points.
  • Wars end (via ceasefire) — the pair disappears from this list. Historical events aren’t retained.
  • Modded faction wars appear here if the modded faction is registered in DA’s DW system.