Resource region
Resource region is the resource-rich sub-type of Region — asteroid fields (ore, silicon, nividium) and gas/fluid clouds (hydrogen, methane, helium, ice).
Properties
Section titled “Properties”- Inherits region’s position-test exposure
.resources— what wares the region produces (when scanned).density— relative resource density 0..15
Common context
Section titled “Common context”- Player flies into a resource region → asteroids visible
- Mining ships harvest resources from the region
- Region’s resource profile determined by region definitions (
libraries/region_definitions.xml)
Common usage
Section titled “Common usage”<find_object name="$AsteroidField" space="$sector" region="true" has_resource="ware.ore"/>Related
Section titled “Related”- Region — parent class
- Resource probe — deployable for scanning regions
- Asteroid — what’s mined inside resource regions
- Ware — what regions yield
Stub page — full resource region reference coming.