DeadAir Scripts (mlog4 fork)
The mlog4 fork of the classic DeadAir Scripts (aka Dynamic Universe) by DeadAirRT, maintained under DA’s retirement GPL-3.0 grant. Updated for X4 9.0 with all core dynamic-universe features intact plus a new dynamic modded-faction layer that lets Apus, Eternal Twilight and other faction expansions plug straight into DA’s expedition and SST systems.
Every DA Menu subsystem has its own page below — installation and top-level tour first, then click through to whatever you want to configure.
Installation & configuration
Section titled “Installation & configuration”Requirements
Section titled “Requirements”- X4 Foundations 9.0 or newer
- SirNukes Mod Support APIs — required for the DA menu and all report/preset UIs
- DeadAir Economy Overhaul (mlog4 fork) — optional but strongly recommended companion (Economy layer expected by the ST/PST subsystems)
- All Egosoft DLCs — all optional; mod adapts to what you have
Install
Section titled “Install”- Nexus (manual): Download the latest ZIP from mods/2205, extract into
X4 Foundations/extensions/(folder must be nameddeadair_scripts). - Steam Workshop: Subscribe to ws_3757960765. Steam handles the install.
First-time setup
Section titled “First-time setup”- Launch a game.
- Open Main Menu → DA Menu (icon appears once SirNukes API is loaded).
- The mod ships with the Default (recommended) preset applied automatically. Most features are enabled with sensible values.
- If you want a vanilla-like experience, apply the All disabled preset (Presets → All disabled → Apply).
- If you’re diagnosing an issue, apply the Debug (verbose logging) preset — expect heavy
script.logspam but every subsystem will narrate what it’s doing.
📷 Screenshot needed: DA Menu icon location in the Main Menu (highlight where it appears once SirNukes API loads). File:
mainmenu-icon.jpg
In-game menu tour
Section titled “In-game menu tour”The DA Menu is your control panel for every mod feature. All settings persist across saves. Toggling features mid-save is safe.
Below is the actual top-level menu as it appears in v3.0-beta1 (mlog094 build):

Every menu label below is a link to its own reference page:
| Menu label (in-game) | What it controls |
|---|---|
| Mlog: Configuration Presets | One-click configuration profiles (Default / All disabled / Debug). |
| DA Dynamic War | Periodic AI-to-AI relation shifts. |
| DA Dynamic News | Logbook + notification feed for galaxy events. |
| DA Evolution | Xenon adaptive upgrades + job pool sizing. |
| DA Fill | Trade station / wharf / shipyard restocking. |
| DA Jobs | Faction Expeditions + SST patrol quotas. |
| DA Gate | Rogue-gate spawn behavior. |
| DA God | Faction station-building AI overrides. |
| DA Blueprint Analysis | Police-scan blueprint acquisition. |
| Mlog Trade Optimizer | Ware-price top-up for factories and trade stations. |
| Mlog: Extension | Universe-expansion targeting — where factions plan new trade stations, wharfs, shipyards. |
| Mlog: Cheat | Observer satellite spawner (dev/testing menu). |
| DA Information Menus | Read-only reports about the current galaxy state. |
Naming convention: page titles match the in-game menu label so you can find what you see. Setting variable names (
$Ext_Enableetc.) match the internal MD runtime — useful when readingscript.logor the source XML.
Deep dives
Section titled “Deep dives”Cross-cutting architecture and internals: Mechanics deep dive — modded-faction dynamic support, time-based Xenon evolution mechanic, save-safety, 6h Extension TTL, engine integration points.
Known conflicts
Section titled “Known conflicts”| With | Status | Notes |
|---|---|---|
| Original DeadAir Scripts by DeadAirRT | ❌ Conflict | This IS the fork; don’t install both. Disable/remove upstream. |
| DeadAir Scripts (No DA Wares fork) | ❌ Conflict | Alternative variant — pick one, not both. |
| X4-Reemergence | ❌ Not yet | RE isn’t on 9.0. Waiting on RE v1.9 update. |
| Everything else | ✅ Compatible | VRO 5.01, SirNukes, DA Eco, Apus, ETW, Galactic Heroes, Zero-Transporter, mlog_dev_bridge — all coexist cleanly. |
Links and source
Section titled “Links and source”- Nexus: mods/2205
- Steam Workshop: ws_3757960765
- GitHub: mlog4/deadair_scripts
- License: GPL-3.0 (inherited from upstream)
Original mod: DeadAirRT — retired mid-2025, granted GPL-3.0 for continuation. 9.x compat fork by: mlog4.
Version notes
Section titled “Version notes”v3.0-beta1 (mlog094 build):
- Extension mechanic with 6h TTL on failed-build blocks (mlog087)
- Configuration Presets system with 3 built-in profiles (mlog080-086)
- Trade Stations Report (mlog088-089)
- Station Traders (ST) + Prod Station Traders (PST) subsystems
- 5-sector blacklist for ST close-neighbor sectors (mlog090-094, sector.macro-based, stable across saves)
- Xenon miner subordinate jobs (
mlog_xen_subordinate_miner_m) - Cheat Menu with Observer Satellite spawner
- Bug fixes: JobsSST exclusivity, ST/PST default states in preset, apostrophe-sector name workaround via macros
Previous milestones: v2.0.0 (dynamic modded-faction support, Trade Optimizer, expedition dynamic enumeration).