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X4 Modding Wiki (prototype)

This is a prototype for evaluating the new site structure. The first version was abandoned because content was too dense, fragmented, and unverified. This version focuses on:

  • API by abstraction โ€” modders look up the abstractions they need to interact with.
  • Hierarchical browsing โ€” general containers to subordinate parts.
  • Verified content โ€” sample-grep checked, working examples.
  • Compact entries โ€” scannable, Screeps-style schema.
  • Station โ€” the full prototype page, demonstrating the per-page schema.
  • Shipyard โ€” a subtype, demonstrating IS-A relationship.
  • Module โ€” a contained part, demonstrating HAS-A relationship.
  • Other categories have placeholder index pages to show the navigation structure.
  1. Sidebar navigation โ€” does the hierarchy feel browsable? Is the categorization useful?
  2. Station page โ€” does it answer common modder questions? Is it the right depth?
  3. Per-page schema โ€” works as a template for all abstractions?
  4. Cross-references โ€” links between parent/child/sibling work well?

See About this prototype for the design rationale.