Factions
Faction (parent)
Section titled βFaction (parent)β- Faction β abstraction representing a controlling entity (vanilla NPC factions, player, special factions).
Subtypes
Section titled βSubtypesβ- Player β special faction representing the player.
- NPC factions β Argon, Paranid, Teladi, Split, Terran, Boron, Xenon, Khaak, plus DLC factions.
People (within a faction)
Section titled βPeople (within a faction)β- Crew β generic NPCs on ships/stations.
- Pilot β flies a ship.
- Captain β commands a ship.
- Marine β boarding combat.
- Service crew β defends station/ship.
Common questions (planned)
Section titled βCommon questions (planned)β- βHow do I read faction relation to another faction?β β Faction β Properties β
.relationto.{X}. - βHow do I change faction relations?β β Faction β Actions β
<set_relation>/<change_relation>. - βHow do I find factionβs primary enemy?β β Faction β Libraries β
md.LIB_Generic.DetermineEnemyFaction. - βHow do I detect relation change?β β Faction β Events β
event_relation_changed.