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Lock

Lock is the locked-state mechanism on a Lockbox. The lock prevents access to the lockbox’s contents until the player picks it open (typically via scan / EMP / mini-game).

  • .parent β€” the lockbox containing the lock
  • .islocked β€” boolean: is this lock currently locked?

Locks appear inside lockboxes. The player must defeat the lock to access the lockbox contents β€” typically:

  • Scan with the scanner mode
  • Wait for cooldown / animation
  • Lock opens β†’ lockbox accessible
  • Lockbox β€” parent containing the lock
  • Scanner β€” used to bypass locks

Stub page β€” full lock reference coming.