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Boarding operation

Boarding operation is the engine object representing an in-progress boarding action. When a player or NPC ship initiates boarding against a target, a boarding-operation is created and tracks the operationโ€™s lifecycle.

  • Approach โ€” boarders close on target ship
  • Infiltration โ€” boarders breach target hull
  • Internal combat โ€” marines fight target crew
  • Outcome โ€” capture success or failure

For full phase mechanics, see Architectural overview: Boarding.

  • .attacker โ€” the attacking ship
  • .target โ€” the boarded ship
  • .phase โ€” current phase
  • .marines โ€” boarders involved

Boarding operations are created via:

  • Player action: open Boarding menu โ†’ assign marines
  • AI faction action: war subscription boarding missions
  • Story actions: Erlking research arc

Stub page โ€” full boarding operation reference coming.