Boarding operation
Boarding operation is the engine object representing an in-progress boarding action. When a player or NPC ship initiates boarding against a target, a boarding-operation is created and tracks the operation’s lifecycle.
Common phases
Section titled “Common phases”- Approach — boarders close on target ship
- Infiltration — boarders breach target hull
- Internal combat — marines fight target crew
- Outcome — capture success or failure
For full phase mechanics, see Architectural overview: Boarding.
Properties
Section titled “Properties”.attacker— the attacking ship.target— the boarded ship.phase— current phase.marines— boarders involved
Common context
Section titled “Common context”Boarding operations are created via:
- Player action: open Boarding menu → assign marines
- AI faction action: war subscription boarding missions
- Story actions: Erlking research arc
Related
Section titled “Related”- Ship — boarding source and target
- Crew — marines used
- Drop — boarding pod / drop pod
- Architectural overview: Boarding — full mechanic walkthrough
Stub page — full boarding operation reference coming.