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Progress Menus

Read-only viewer hub for the current $DABPTracking table. Each category page shows the tracked wares in that class with their scan progress (<current>/<required> or completed).

Progress Menus root — 4 sub-menu links

Just a 4-entry navigation list — no options here.

  • Station Modules — 10 module classes (pier, dockarea, production, storage, defencemodule, buildmodule, habitation, welfaremodule, processingmodule, connectionmodule).
  • Ships — 5 ship-class buckets (XS/S/M/L/XL). One row per ship variant tracked.
  • Equipment — 9 equipment classes (missileturret, turret, missilelauncher, engine, shieldgenerator, weapon, satellite, missile, countermeasure).
  • Misc — everything not fitting the above (mines, lockbox, nav beacon, resource probe, tracker mine, venture platform, wide area sensor array).

Every row is one ware with two columns:

ColumnMeaning
WareLocalized ware name (e.g. Argon 1-Dock Pier, Argon Ares, ARG L Beam Turret Mk1).
ProgressEither <remaining> / <required> or completed (green bar). Both numbers come from $DABPTracking.{ware} = [required, remaining]. Progress goes DOWN as you scan — 20/20 = untouched, 0/20 = completed. Once remaining hits 0, the row flips to a green completed bar.

Ware becomes visible here only after DA has seen at least one scan attempt on it. Ships you’ve never encountered don’t appear — the table is populated dynamically.

Rows here reflect the required value at the time each ware was first tracked. If you later change a Scan Settings slider (say raise production from 30 to 50), existing tracked production wares stay at their original 30-target, but wares that later enter tracking use the new 50-target.

Exception: the source has a re-trigger clause (line 11840) that resets $DABPTracking.{ware} to [new_req, new_req] if the requirement mismatches — so slider changes CAN back-propagate to already-tracked wares, restarting them from 100%.